krutoniche.blogg.se

Yoda stories game
Yoda stories game







yoda stories game

To add a bit of extra value, LucasArts have seen fit to throw a copy of the exquisite 'Making Magic' Star Wars multi-media thingy - so you can watch how they added the new bits to the trilogy. It's a definite 'work PC' toy, so don't expect anything too deep. This isn't the kind of thing you'd buy to use at home. The adventures that the game generates will only last you an hour and are simple 'do this, do that and then find such and such an object' type affairs andĪre a great distraction if you're sitting at your desk at lunch-time rather than sitting down the pub with other people who have friends. It's not so much a proper game, it's more a sort of 'interactive toy' - which apart from a completely horrible expression is mething that we're eeing more of theseĭays. Lob in some fantastic sound effects and a few little add-ons to "Star Wars-ify" (is that a word?) your desktop and you've got a good idea what this little package is all about. Think adventure games circa 1984, think Zelda on the Gameboy, think simple, randomly generated, top-down scrolling adventure game with lots of extremely cute-looking Star Wars imagery. Yoda Stories is something that follows in the same vein but errs more toward the 'game' side of things.

yoda stories game

Not really a game, not really a screensaver. Computer Gaming World gave the Windows version of the game a 1-star score.Remember Indiana Jones And His Desktop Adventures? If ever there was a misunderstood product out there, that certainly was one. Yoda Stories holds IGN's lowest-ever review rating for a Game Boy Color game with a score of 2.0/10, alongside Tarantula Studios' Evel Knievel (1999). The graphics are not as detailed or colorful compared to the computer game due to the limitations of the Game Boy Color hardware, and controlling the main character is more difficult and less fluid in this version due to the lack of a mouse. Like the computer version, the gameplay is a number of simple quests, and the game contains fifteen levels. The Game Boy Color version was released in 1999. To progress in the game, the player must make errands, such as finding a key or an object, until they reach the final puzzle. Each game world is composed of 100 screens, but the number of active screens can be set in the options menu. After being found, Yoda gives Luke an assignment and an objective that Luke will be required to complete. If the player is still a rookie, R2-D2 can be picked up, and dropped anytime for hints. Each game starts with Luke arriving at Dagobah in an X-wing. Yoda Stories has no central plot or definitive goal-it is a collection of games where the player, controlling Luke Skywalker, has to complete an objective like rescuing someone, obtaining an object, etc. Levels in the game are procedurally generated.









Yoda stories game